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Software Engineer, Design Systems

Whatnot

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This role sits within Whatnot's Design Systems team, building the Whatnot Design System (WDS) that lets one product ship coherently across iOS, Android, and web. The team is mid-way through WDS 2.0, a rebuild of tokens, components, and the Figma-to-production pipeline. The engineer owns components, tokens, and designer-engineer tooling.

What you'll do

  • Build and evolve WDS components across iOS, Android, and web
  • Own and extend design token architecture and the Figma-to-codebase pipeline
  • Partner daily with product designers on specs, APIs, and tooling
  • Raise the bar on accessibility, dark mode, RTL, testing, telemetry, and AI-assisted workflows

What we're looking for

  • 5+ years software engineering experience building user-facing products
  • Bachelor's degree in computer science or equivalent work experience
  • Shipped production UI on at least two of iOS, Android, web
  • Hands-on experience building or maintaining a design system
  • Track record of cross-functional collaboration with designers
  • Care for accessibility, theming, dark mode, i18n/RTL, testing, documentation

Nice to have

  • Built Figma plugins or design-to-code tooling
  • Worked with documentation platforms like Supernova or Storybook
  • Used AI agents to accelerate component and token migrations

Good to know

  • Must live within commuting distance of San Francisco or New York hub
  • Flexibility to work from home or from a global office hub
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