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Product Designer, Design Systems

DevRev

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This role owns the Arcade Design System at DevRev, the structural layer every product team builds on. It defines how components behave, how tokens translate intent into implementation, and how a growing design team contributes without fragmenting the system.

What you'll do

  • Own Arcade components end-to-end from Figma source to production
  • Define and maintain the token system for colour, spacing, elevation, typography
  • Drive Figma library governance, versioning, contribution models and release cadence
  • Collaborate with engineers on component APIs, prop contracts and migration paths
  • Turn recurring questions into documentation or patterns rather than ad-hoc fixes
  • Propose unified patterns when teams solve the same problem differently
  • Mentor L1-L3 designers on systems thinking through workshops and critique

What we're looking for

  • 5-8 years product design experience in design systems or platform design
  • Expert Figma skills in component architecture, variants and variables
  • Design engineering sensibility with tokens, CSS custom properties and component APIs
  • Deep understanding of token architecture, hierarchies and semantic structures
  • Experience embedded with engineering on migration, API design or design-to-code pipelines
  • Demonstrated ability to own outcomes such as migrations or adoption metrics
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