This role owns the Arcade Design System at DevRev, the structural layer every product team builds on. It defines how components behave, how tokens translate intent into implementation, and how a growing design team contributes without fragmenting the system.
What you'll do
- Own Arcade components end-to-end from Figma source to production
- Define and maintain the token system for colour, spacing, elevation, typography
- Drive Figma library governance, versioning, contribution models and release cadence
- Collaborate with engineers on component APIs, prop contracts and migration paths
- Turn recurring questions into documentation or patterns rather than ad-hoc fixes
- Propose unified patterns when teams solve the same problem differently
- Mentor L1-L3 designers on systems thinking through workshops and critique
What we're looking for
- 5-8 years product design experience in design systems or platform design
- Expert Figma skills in component architecture, variants and variables
- Design engineering sensibility with tokens, CSS custom properties and component APIs
- Deep understanding of token architecture, hierarchies and semantic structures
- Experience embedded with engineering on migration, API design or design-to-code pipelines
- Demonstrated ability to own outcomes such as migrations or adoption metrics